Difference between revisions of "Hethgard Night Warriors"

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Hethgard, and its sister Fortress Worlds defend the [https://warhammer40k.fandom.com/wiki/Well_of_Night Well of Night], and within it the [https://warhammer40k.fandom.com/wiki/Jericho-Maw_Warp_Gate Jericho-Maw Warp Gate], from the varied threats of the, still largely unconquered, Jericho Reach.  Additionally they serve as command centers and launch points for the Achilus Crusade.  Hethgard itself is the primary command center for the [https://warhammer40k.fandom.com/wiki/Achilus_Crusade#The_Orpheus_Salient Orpheus Salient] of the Achilus Crusade.  Key threats include the approaching [https://warhammer40k.fandom.com/wiki/Tyranids Tyranid] [https://warhammer40k.fandom.com/wiki/Hive_Fleet_Dagon Hive Fleet Dagon], [https://warhammer40k.fandom.com/wiki/Chaos Chaos] tainted worlds, [https://warhammer40k.fandom.com/wiki/Tau T'au], and [https://warhammer40k.fandom.com/wiki/Orks Orks] (including Ork [https://warhammer40k.fandom.com/wiki/Freebooter Freebooters].
 
Hethgard, and its sister Fortress Worlds defend the [https://warhammer40k.fandom.com/wiki/Well_of_Night Well of Night], and within it the [https://warhammer40k.fandom.com/wiki/Jericho-Maw_Warp_Gate Jericho-Maw Warp Gate], from the varied threats of the, still largely unconquered, Jericho Reach.  Additionally they serve as command centers and launch points for the Achilus Crusade.  Hethgard itself is the primary command center for the [https://warhammer40k.fandom.com/wiki/Achilus_Crusade#The_Orpheus_Salient Orpheus Salient] of the Achilus Crusade.  Key threats include the approaching [https://warhammer40k.fandom.com/wiki/Tyranids Tyranid] [https://warhammer40k.fandom.com/wiki/Hive_Fleet_Dagon Hive Fleet Dagon], [https://warhammer40k.fandom.com/wiki/Chaos Chaos] tainted worlds, [https://warhammer40k.fandom.com/wiki/Tau T'au], and [https://warhammer40k.fandom.com/wiki/Orks Orks] (including Ork [https://warhammer40k.fandom.com/wiki/Freebooter Freebooters].
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"No servant of the Emperor has ever set foot upon Hethgard and felt anything but awe at the scale of what Mankind has created there. The fortresses of Hethgard are a monument to warfare, a testament to the toil and labour of millions and the blood that millions more will shed in defence of the Imperium."[https://warhammer40k.fandom.com/wiki/Hethgard]

Revision as of 15:37, 23 April 2020

The Hethgard Night Warriors are the highly disciplined Astra Militarum Regimentum soldiers conscripted from the Fortress World of Hethgard. Hethgard is among several Fortress Worlds in the Iron Collar which is located in the Jericho Reach sector of Segmentum Ultima. More than 4000 Terran years ago Jericho Reach (then called Jericho Sector) was lost to the Imperium of Man. Since 777.M41, the Achilus Crusade has been waged to bring Jericho Reach back under Imperial control.

Hethgard, and its sister Fortress Worlds defend the Well of Night, and within it the Jericho-Maw Warp Gate, from the varied threats of the, still largely unconquered, Jericho Reach. Additionally they serve as command centers and launch points for the Achilus Crusade. Hethgard itself is the primary command center for the Orpheus Salient of the Achilus Crusade. Key threats include the approaching Tyranid Hive Fleet Dagon, Chaos tainted worlds, T'au, and Orks (including Ork Freebooters.

"No servant of the Emperor has ever set foot upon Hethgard and felt anything but awe at the scale of what Mankind has created there. The fortresses of Hethgard are a monument to warfare, a testament to the toil and labour of millions and the blood that millions more will shed in defence of the Imperium."[1]