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How to setup a local QuakeJS server under Windows 10

76 bytes added, 18:03, 9 September 2019
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'''TLDR:''' This ''How To'' will show you how to setup a local QuakeJS server, local Play page (for users to connect to the local server), and a local content server (to provide files to the clients) under Windows 10. It is based off of my original guide using Debian. If you'd like to setup your server under Linux then check out my guide on [[How to setup a local QuakeJS server under Debian 9 or Debian 10|original guide using Debian]].
I found myself in a situation where I was going to be on a [https://en.wikipedia.org/wiki/Local_area_network LAN] without internet access for an extended period of time along with multiple people and multiple computers. I wanted a fun, fast paced, multiplayer game for us. The catch? I didn't want anyone to have to install anything since these computers didn't belong to us. That's a pretty tall order. What I found was [http://www.quakejs.com/ QuakeJS]. [https://en.wikipedia.org/wiki/Quake_III_Arena Quake 3] was [https://github.com/id-Software/Quake-III-Arena open sourced] at the beginning of 2012 and some awesome dudes based [https://github.com/ioquake/ioq3 ioquake3] off of it. Another [https://github.com/inolen awesome dude] created QuakeJS around 2013/2014. QuakeJS allows you to play Quake 3 entirely in a browser.