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Understanding Server Settings in server.cfg
If you want to use a hostname other than "quakejs" you'll need to update the line <pre>var args = ['+set', 'fs_cdn', 'quakejs:80', '+connect', 'quakejs:27960']; //custom args list targeting a local content server and local game server both at the address 'quakejs'</pre> in <pre>/var/www/html/index.html</pre> to your new hostname (instead of quakejs).
==Understanding Server Settings in server.cfg==
*'''{| border="1" style="border-collapse:collapse"!Parameter!Description|-|seta sv_hostname "DM Server All Maps"''' what |What players will see on the join server window.*'''|-|seta sv_maxclients 16''' maximum |Maximum number of players on the server.*'''|-|seta g_motd "Welcome to our Quake3 server"''' message |Message players will see while joining the server.*'''|-|seta g_quadfactor 3''' |Quad Damage strength. 3 is normal, I usually change it to 1 on Tourney servers.*'''|-|seta g_gametype 0''' - |Sets the type of game. :<br />0 - Free for all, <br />1 - Tournament, <br />2 - Free for all(again), <br />3 - Team Deathmatch, <br />4 - Capture the Flag*'''|-|seta timelimit 15''' - |Sets the timelimit.*'''|-|seta fraglimit 25''' |- Sets the fraglimit.*'''|-|seta g_weaponrespawn 3''' |Number of seconds before weapons respawn.*'''|-|seta g_inactivity 3000''' |Number of seconds before an inactive player is kicked (I set this high on DM servers, low on Tourney servers).*'''|-|seta g_forcerespawn 0''' |Forces players to respawn. :<br />0 is - off, <br />1 is - on.*'''|-|seta rconpassword "password"''' sets |Sets the password to allow client control of the server (more on this later).*The last few lines of this example set up a simple map rotation:|-**'''|set d1 "map q3dm1 ; set nextmap vstr d2"'''**'''<br />set d2 "map q3dm2 ; set nextmap vstr d3"'''**'''<br />set d3 "map q3dm3 ; set nextmap vstr d1"'''**'''<br />vstr d1'''|These last few lines of this example set up a simple map rotation|}
Visit https://www.quake3world.com/q3guide/servers.html for details on these settings.

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