1,575
edits
Changes
→Setup a Local QuakeJS Server
#Edit the baseq3 server config file by running the following command <pre>nano base/baseq3/server.cfg</pre> Pay special attention to '''seta sv_hostname''', '''seta g_motd''', and especially '''seta rconpassword'''
#Optionally edit the cpma server config file by running the following command <pre>nano base/cpma/server.cfg</pre> Pay special attention to '''seta sv_hostname''', '''seta g_motd''', and especially '''seta rconpassword'''
#You can test (or run) your server with the following command, but there isn't much point until we setup the Content Server and Play Page. <pre>node build/ioq3ded.js +set fs_game baseq3 set dedicated 1 +exec server.cfg</pre>Note that the final line with say something like "Hitch warning: 5584 msec frame time". This is normal.
==Setup a Local Content Server==