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→Notes on Customization
This guide (and Inolen's original project) targets the Demo version of Quake 3. If you'd like to try your hand at hosting a node.js version of the full Quake 3 game ronfar623 over at reddit figured out how to do it. You can read his instructions at the link below. Note that he starts by following my instructions above to set up a working Demo version so you'll need to do that first.<br />
https://www.reddit.com/r/quake/comments/cpn4rp/how_to_setup_your_own_local_quakejs_server/ezr8m3c?utm_source=share&utm_medium=web2x
==Adding your own Maps & Content==
[https://github.com/digidigital/ digidigital] has written a guide and a couple tools to help add custom content. They have now been merged into the [https://github.com/begleysm/quakejs repo] in a folder called '''cctools'''. The guide can be viewed directly at https://github.com/begleysm/quakejs/blob/master/cctools/README.md
Also this GitHub Issue might help
https://github.com/inolen/quakejs/issues/19#issuecomment-570895962
=References=