Difference between revisions of "How to move a WILDSTAR4 project"

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(Created page with 'This guide will show you how to move a WILDSTAR4 Design out of the annapolis/wildstar4/examples/ folder. This can be useful when you have your own directory structure for a proj…')
 
 
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This guide will show you how to move a WILDSTAR4 Design out of the annapolis/wildstar4/examples/ folder.  This can be useful when you have your own directory structure for a project you are working on and would like the WILDSTAR4 Design to be located within that project directory structure.
 
This guide will show you how to move a WILDSTAR4 Design out of the annapolis/wildstar4/examples/ folder.  This can be useful when you have your own directory structure for a project you are working on and would like the WILDSTAR4 Design to be located within that project directory structure.
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You may also want to reference the article on [[How to add VHDL files to a ]]
 
 
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You may also want to reference the article on [[How to add VHDL files to a WILDSTAR4 project]]
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<br /><br />
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If you need to learn how to simply build your VHDL project see the article on [[How to build a WILDSTAR4 VHDL project]]
 
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1.) Edit line 2 of synthesis/<pe>/xst/<project_name>.scr to point to an absolute address instead of a relative address<br />
 
1.) Edit line 2 of synthesis/<pe>/xst/<project_name>.scr to point to an absolute address instead of a relative address<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(nominally "-ifn C:/annapolis/wildstar4/scripts/wildstar4_xst.prj")<br /><br />
+
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;nominally<br />
 +
      -ifn C:/annapolis/wildstar4/scripts/wildstar4_xst.prj
 +
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2.) Edit the last line of synthesis/<pe>/xst/<project_name>.prj to point to an absolute address instead of a relative address<br />
 
2.) Edit the last line of synthesis/<pe>/xst/<project_name>.prj to point to an absolute address instead of a relative address<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(nominally "vhdl WILDSTAR4_LIBRARY C:/annapolis/wildstar4/vhdl/pe/cpe.vhd")<br /><br />
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;nominally
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      vhdl WILDSTAR4_LIBRARY C:/annapolis/wildstar4/vhdl/pe/cpe.vhd
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3.) Modify line 80 of annapolis/wildstar4/scripts/wildstar4_xst.mk to contain an fully qualified path to peutil.exe<br />
 
3.) Modify line 80 of annapolis/wildstar4/scripts/wildstar4_xst.mk to contain an fully qualified path to peutil.exe<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(nominally "C:/annapolis/wildstar4/bin/peutil.exe $< $@ -s")<br />
+
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;nominally
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      C:/annapolis/wildstar4/bin/peutil.exe $< $@ -s
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[[Category:WILDSTAR4]]

Latest revision as of 19:35, 29 May 2010

This guide will show you how to move a WILDSTAR4 Design out of the annapolis/wildstar4/examples/ folder. This can be useful when you have your own directory structure for a project you are working on and would like the WILDSTAR4 Design to be located within that project directory structure.

You may also want to reference the article on How to add VHDL files to a WILDSTAR4 project

If you need to learn how to simply build your VHDL project see the article on How to build a WILDSTAR4 VHDL project



1.) Edit line 2 of synthesis/<pe>/xst/<project_name>.scr to point to an absolute address instead of a relative address
     nominally

     -ifn C:/annapolis/wildstar4/scripts/wildstar4_xst.prj


2.) Edit the last line of synthesis/<pe>/xst/<project_name>.prj to point to an absolute address instead of a relative address
     nominally

     vhdl WILDSTAR4_LIBRARY C:/annapolis/wildstar4/vhdl/pe/cpe.vhd


3.) Modify line 80 of annapolis/wildstar4/scripts/wildstar4_xst.mk to contain an fully qualified path to peutil.exe
     nominally

     C:/annapolis/wildstar4/bin/peutil.exe $< $@ -s